| Buzztard Bt-Core Reference Manual | ||||
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| Top | Description | Object Hierarchy | Implemented Interfaces | ||||
#include <libbtcore/core.h> struct BtSinkMachine; enum BtSinkMachinePatternIndex; BtSinkMachine * bt_sink_machine_new (const BtSong * const song,const gchar * const id,GError **err);
GObject +----GstObject +----GstElement +----GstBin +----BtMachine +----BtSinkMachine
Sinks are machines that do playback or recording of the song. The sink-machine utilizes the BtSinkBin to transparently switch elements between record (encoding) and playback.
struct BtSinkMachine;
Sub-class of a BtMachine that implements a signal output (a machine with inputs only).
typedef enum {
BT_SINK_MACHINE_PATTERN_INDEX_BREAK=0,
BT_SINK_MACHINE_PATTERN_INDEX_MUTE,
BT_SINK_MACHINE_PATTERN_INDEX_OFFSET
} BtSinkMachinePatternIndex;
Use this with bt_machine_get_pattern_by_index() to get the command patterns.
BtSinkMachine * bt_sink_machine_new (const BtSong * const song,const gchar * const id,GError **err);
Create a new instance.
The machine is automaticly added to the setup from the given song object. You
don't need to add the machine with
bt_setup_add_machine(setup,BT_MACHINE(machine));.
The element used for this machine is BtSinkBin which is configured according
to the use-case (playback, recordfing). The playback device is taken from the
BtSettings.
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the song the new instance belongs to |
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the id, we can use to lookup the machine |
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inform about failed instance creation |
Returns : |
the new instance or NULL in case of an error |